Since NFA 2005 is really just an Excel spreadsheet, not a compiled program, you will need Excel to run it. Because of the large amount of formula tricks and VBA code being used, free viewers and substitutes will not work (at least, none that I know of), nor will importing into Quattro Pro or other spreadsheet software. NFA 2005 has undergone a fair amount of testing on all Windows versions of Excel since '97, and it seems to work fine with all of them. Older versions of Excel do not support VBA, and as such will not be able to run NFA 2005.
NFA 2005 is essentially a huge number-crunch, which means that hardware requirements are very lax. In a nutshell, any machine from the past 10 years should have no trouble running it, though more powerful processors will certainly speed up the simulation noticeably. Anything over 1 GHz is enough to keep me from getting irritated. There's no memory requirement to speak of, and the most space it should take up on your hard drive is around 250 MB, unless you've generated a lot of all-time stat sheets.
You MUST have macros enabled in order to run NFA 2005. If Excel asks you if you want to enable them when you open the spreadsheet, you must click [Yes]. If macros are automatically disabled, you must go to the Macro Security setting in Excel and set the Security Level to Medium or Low. Failing to enable macros will render NFA 2005 inoperable (none of the buttons will do anything).
While not a strict requirement, NFA 2005 was designed to use a few fonts that may not be available by default in your system. So, in order for it to look its best, make sure you download and install the NFA 2005 fonts provided below (they'll also make this site look a lot better).
IMPORTANT: If you're using Excel 2003, there is a good chance that your copy of Excel has a bugged random number generator. Unfortunately, in NFA 2005, this will cause major problems to the point of it eventually storing bad data and throwing an error when you try to sim games. At that point, you may not be able to recover, even if you subsequently reset the season. So, please make sure that you're fully patched up through Office Update if you're using Excel 2003. The game automatically checks for the bug when initiating a league, so you should be OK in that case. However, if you copy your NFA 2005 files over to another computer after your league has been set up, there will be no automatic error checking and it will be up to you to ensure that the bug is not present.
To further complicate matters, the bug's nature is to only appear after a large number of calculations have been done. So, you could sim through half of a season with no problems, save and close NFA 2005, and sim the other half later. If you go through your seasons in small chunks like this, you're not likely to find the error until it's too late. So, please make sure the random number bug is taken care of before you try using NFA 2005.
Some people may prefer to patch Excel directly instead of going through the Office Update site. To this end, Microsoft's standalone random number bug patch is available in the Download section.
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